So I played the new version and... it's almost worst... I'm sorry I don't want to be the grumpy who complain, you did made the fight way easier that's true and it seems more interesting but... why did you give the goblins the ability to :
1- make you loose in precision
2- dazzle you so you lost your turn! THAT'S SO AWFULL
Sorry I over play the anger but seriously, the main problem with the game was how bad the precision is... like you can have moments where you miss 3 time!
Like I said last time, missing is not fun, when you and your oppent can't touch each other for 3 turns it's not fun. and now you make the chances to miss even bigger?! I'm sorry but just that is enough to make the game even worse... I really want to like the game I really do... but I'm sorry it's just a bad decision...
also the round trip between fighting and go to the healer aren't fun... it's just annoying...
and finally, the fact than the ennemy don't reapear... is good but I can see a problem easily emerged... like I said your game is hard... so when it's hard what you do is farming the weak ennemis to then be strong enough for the bigger one... the issue is than now... well... you can't farm the rat anymore before going to see the goblins which is... kinda annoying... I don't know if it will end up as a real problem, I didn't really try a lot, but yeah being level one against a goblin requier a lot of luck... in particular when they have the ability to stone you.
I mean their is a reason if in rpg it's normally only used by the PC, or by the ennemies only when you have multiple characters... because it's can easily become annoying.
sorry for the ranting and critics, I really think you can make a good game, that's why I came back because I see the potential! but please do something like raising a lot
Also I want to congratulate you for your decision to only use AI images as a place holder until you can pay real artist! That's great thing to do!