Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks very much!

I see that you ran into a similar issue for showing text in pict3d... I found the die-cut library which I hoped could be used for text, but couldn't make it work in time... I think if you want a proper overlay, it might be necessary to render to canvas, the overlay that...

Oh thats cool! Thanks, I hadnt seen that. Yes, I ran out of time to add sound and UI. I was planning on using rsound. But i have no idea how to get started on a UI with pict3d. I'd also like to know how to do a skybox, but I dont see any way to texture things in pict3d. 

As far as I know, there is no way (at this point) to texture things. This guy wanted to do it as well, and was starting to come to the conclusion that it might be easier to just use OpenGL directly. I'm not /quite/ there yet (being able to import from Blender helped a lot), but it's a pretty basic feature and it's frustrating not to have it.