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Oh thats cool! Thanks, I hadnt seen that. Yes, I ran out of time to add sound and UI. I was planning on using rsound. But i have no idea how to get started on a UI with pict3d. I'd also like to know how to do a skybox, but I dont see any way to texture things in pict3d. 

As far as I know, there is no way (at this point) to texture things. This guy wanted to do it as well, and was starting to come to the conclusion that it might be easier to just use OpenGL directly. I'm not /quite/ there yet (being able to import from Blender helped a lot), but it's a pretty basic feature and it's frustrating not to have it.