the art is really really good and the concept is also really clever, i don't think ive even seen a mechanic quite like it.
it is pretty difficult tho. it would be nice for the motivation bar to refill at the start of each stage or as others have mentioned checkpoints. but balancing is tough during a jam anyways. really smart and cool game anyways
Viewing post in Procrastin-action Hero jam comments
Thank you so much for playing! Yeah, I should've tried with checkpoints. The thing is, I wanted this game to be a bit more focused on speedrunning in a way, but ended up just making it a bit unfair. After the jam is over, I am planning on adding checkpoints on the "normal" mode, as well as refill motivation meter after level completion. The "hard" mode will be the one with no refill after each level and no checkpoints.