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You guys really deserve more ratings and attention!

If you havent already, why dont you post your link to some of those community posts where ppl are looking for games to play

Thanks for such a long review! We had a phrase that tells you when you find a card in object, but it stopped working somewhere down the pipeline for some reason ¯\_(ツ)_/¯.  We probably made a balance a little too easy for player, but we were concerned about players being lost and not being able to find all cards or buy them from shop, cause those mechanics are not properly introduced.

The idea for the game was that a character is kicking off his game dev career and finally starts to learn game dev while also defeating his fears and bad habits like sloth or imposter syndrome while doing all of the stuff listed on cards like: watching tutorials, reading documentation etc. And in the end you finally defeat the fears and make your first game. Although we forgot to include the winning screen that would make it a more finished story. 

(+1)

Ahhh, I kinda got lost on the meaning of the battles!

Now that you mention it, its so obvious by the bosses and card's names xD
And its actually clever!

And I absolutely get the balancing decision, I mean I wish I did that too in my game. I acutally did make them easier (and more buggy) but ig that still wasnt enough xD. 

Still, you guys did a great job on this one! The game was still fun and engaging.

And also thanks for introducing me to the deck builder genre lmao.