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Great style and cute cat art, with a bit of polishing on the platforming side I think this definitely has a lot of potential! Very well done considering it was a first time for a bunch of the devs too, very impressive!

Oh yeah, they all blew it out of the water! The game wouldn't be the same without them. :)

I really wanted to give some polish to the platformer side, but kept running into strange issues in Godot. (like resources not being registered lol).  In the end, I never got around to helping polish things up more. The fireball traps were all very last second also...

Also quickly wanted to come back to say my perception of the difficulty/platforming was partly because when I got to the top I went straight to the right without the attack ability (saw this on Shovel's stream and I was like oh wait), so when I replayed that made a big difference in being able to attack! So I adjusted the rating accordingly, also strange issues in Godot is so relatable hahah.