It took me a while to understand how to play, a tutorial would be welcome because I almost quit the game because it also lacks feedback, finally I understood and the game quickly became too easy, so I stopped, otherwise the idea is cool and it's brave to want to make a rogue like in a game jam, good job ;)
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Yeah, I tried to have a display with flashing icons to show what you could move to make it easier to understand, but it was 2 am and I had work the day of the deadline. I should have taken balancing more seriously, because if you get blessed by RNG early on, everything becomes way too easy to be fun. Thank you for playing and the constructive feedback :) Once voting is over, I'll update the game with a better difficulty curve.