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(+1)

Yeah, I tried to have a display with flashing icons to show what you could move to make it easier to understand, but it was 2 am and I had work the day of the deadline. I should have taken balancing more seriously, because if you get blessed by RNG early on, everything becomes way too easy to be fun.  Thank you for playing and the constructive feedback :) Once voting is over, I'll update the game with a better difficulty curve.