Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Gravity GardenView game page

Solve water puzzles in artificial gravity
Submitted by BrightOstrich — 1 day, 10 hours before the deadline
Add to collection

Play game

Gravity Garden's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.3644.364
Audio#14.0914.091
How do you rate the game overall (you can consider fun, dev time, etc.)?#14.4554.455
Visuals#34.0914.091
How well does the game fit the themes?#74.2734.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Very nice.

I quite liked the levels from 5 onward, as the puzzle of how to split water evenly makes it really interesting.
Could potentially carry a full game, if you have to split between 3 pipes and have one or two interacting systems on top ( maybe have to make steam from your water, before cooling it down again, as a way to have "inverted gravity" water, while the rest is unaffected? )


Had you already played "Where is my Water?", because that would be another game where you dig to move fluids into goals. Though I don't think they made a gravity switching mechanism in any of the version I have tried.

Submitted

Very cool, I don't know Pico so I wonder if it's possible to include some mouse controls with it ? 

Submitted

Very fun! I've never seen a game like this in Pico!

Submitted

You nailed it. 

I see you used cellular automata for the water. You have a specifics algorithm ?

 I've tried few month ago Nobili cellular automata, it was sorth the hassle

Developer

Thanks! It's more inspired by cellular automata than a direct implementation. I treat the world as a pixel grid with gravity, and water as a single pixel particle. Each frame, particles check if they can move down, or sideways if blocked, and otherwise stay put. Pretty simple, but it holds up well enough on Pico-8 if you keep particle counts under control.

Submitted

Holy shit I like the water physics

Developer

Thanks, I was able to repurpose some cellular automata code from other work and add the gravity

Submitted

Outstanding game. Loved playing through it!

Submitted

Very polished game. Congrats.