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Bracelet of Truth's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #2 | 4.462 | 4.462 |
| Creativity | #4 | 4.462 | 4.462 |
| Theme | #13 | 4.154 | 4.154 |
| Gameplay | #24 | 3.385 | 3.385 |
| Overall | #24 | 3.641 | 3.641 |
| Horror | #51 | 2.692 | 2.692 |
| Story | #54 | 2.692 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme did you choose?
Song of the Sea
How did you implement your chosen Theme in your game?
The game takes place on islands. You must navigate between them and survive.
Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
1- The High Seas: The game includes sailing and is set around small islands.
2- Watery Grave: The character is chased by a sea monster (At the end).
3- Sapphire Bracelet: The sapphire bracelet grants you the power to see the world from a different perspective.
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Comments
The immersion from the music and overall atmosphere at the very beginning was absolutely amazing! I really loved the visuals, the lighting, and the perspective choices — it all felt like you paid a lot of attention to the details, and it really showed. Even knowing how the perspective worked, it still kept surprising me and felt fresh right up to the end! And thanks to the kind guidance from the developer, I didn’t get lost on my way <3 I had so much fun playing it!
Thanks for the kind words :). Glad you didn't get lost <3. Kindly the dev :P
I really like the mechanic of changing perspective. Very original!
Glad you liked it! Thanks for the kind words!
Great idea with the perspective and the art is lovely
Thanks for the kind words!
Nice art, switch perspective mechanic work too. the art feel like collage, i should take note of this style
Thanks for the kind words. Art is actually collage that's why it looks like it. We take pictures of it and digitalize it.
I loved the art style! Very unique! The music was awesome, although it didn't feel fitting at times. Incorporating dimensionality into the gameplay was a clever addition!
Thanks for the kind words. Noted for the musics :) .
whoa! i loved the style to this game, from the way you are able to switch the view, to how every system worked to match the theme, such a cool journey!
Glad you liked the game and thanks for the kind words.
What a wild ride!
Thanks ;)
I was just about thinking that tree colliders are spotty since you can't move through the branches, and then the perspective change totally caught me by surprise.
Really enjoyed the game, it has a very neat gameplay trick, would really like to see a longer game with this mechanic.
The spritework is also very endearing, it looks like paper cutouts which is very cute.
Thanks for the kind words.
It is literally paper cut out. We do our jams with physical artwork and numerises it (When possible some is done digitally).
This is even more awesome.
Insanely good stuff! I have to play your other games now.