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Xavier Burrow

36
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37
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A member registered Apr 24, 2019 · View creator page →

Creator of

Recent community posts

Thanks for playing and for the kind words :) I enjoyed your game a lot too - it's dripping with atmosphere!

Thanks for playing! The first puzzle is a bit too cryptic I agree.

I enjoyed your game too; a great idea!

A wonderful self-contained experience that hits all the right cues and doesn't overstay its welcome. The presentation is immaculate. One of my favourites from this jam so far. Great work, will be following for more!

I love games where you play as the monster. Enjoyed the mix of puzzle and comedy. Great work!

I too have experienced the terror of a missing pepper :( cute game, wd

It's quite dark, yes. In the future I would consider a torch mechanic or brightness sliders. Thanks for taking the time to play! I enjoyed your game too -- cool concept

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Thanks for the feedback and for playing! I agree a torch mechanic would be useful - it does get dark in places. The engine is a custom one build on top of THREE.js and Rapier physics - still a lot of kinks to be ironed out. I really enjoyed your game too :)

Reminds me a lot of the Blade Runner point-and-click game from the 90s; a nice blending of 3d and 2d graphics. Also enjoyed the mixture of fast and slow-paced gameplay with the ghost encounter sequences. Nice work!

Now this was cool! My favourite so far from this jam. Genuinely anxiety inducing gameplay coupled with a polished aesthetic and top notch audio design. Great work.

Cute aesthetic. I enjoyed the soundtrack a lot :)

Very cool. The sound design and visual aesthetic is on point.

Quite a nice pacman clone! I enjoyed the interactions with the tester. Music is cool too!

Fantastic concept and good execution. A real winner. The xylophone soundtrack was a nice touch too!

Nice work. The audio is top tier :)

Not at all! It's a convoluted puzzle. Thanks for playing :) I played your game too - nice work!

A well-crafted and comfy horror experience. Great use of the tilt-shift effect to ramp up the anxiety. Music is quite effective as well! It wasn't clear to me if the monster follows any pattern or can be avoided, but I may have missed something.. Good work!

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Hey, thank you for your feedback and kind words! I agree that the first puzzle is very vague. Actually the solution is to look out the windows, you will see a different number through each window. The note (eyes -> soul) is a reference to the quote "the eyes are the window to the soul" which is a hint to try the windows. Thank you again for playing :)

Here's my submission OPUS if you're interested :)

https://getpixel.itch.io/opus

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A genuinely unsettling experience! Great work

What a wild ride!

Thanks for the feedback and sorry to make you feel ill! :( Going forward I will be doing my best to implement motion-sickness reduction measures on all my work. Thanks for playing anyway :)

What a nice compliment, thanks!

another colorbomb classic :)

thank you!

Don't be ashamed! It's my first game and some of the puzzles are a bit obscure -- plus given the short length of the game there's not enough time to introduce puzzle mechanics slowly. I'm just happy people are playing the game :)

When you click a square, the blinking lights indicate how many squares (NSEW) until the next correct square. Here's the solution:

Hey Jared, thanks glad you like it! For that particular puzzle my hint would be.. count the flashes.

Hi @ClaireIsBored! Yes, in hindsight that puzzle is a little obscure (my first game -- forgive!). As a hint I would say: examine the behaviour of the cursor on the screens. Thanks for playing :)

Who is "Neutral"? I would like to play more games like this

Another beautifully-crafted adventure. The care and attention-to-detail is evident in every nook and cranny. The puzzles build upon one another, creating motifs which run through the whole game. It feels like I'm exploring an intricate tapestry!

Thanks! :)

Thanks for the feedback -- I will definitely take note of this and try to add FOV and mouse options in future projects

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Laputa: Riddles In The Sky is an atmospheric puzzle game set in amongst the clouds. Solve your way to the top! The game is a short (~1 hour) piece I created with the intention of getting a feel for the environmental puzzle genre. I also wanted to go through the experience of publishing a game online. Feedback will be much appreciated. Enjoy!

https://getpixel.itch.io/laputa (free, play in browser)

Thank you! I am treating this as a prototype with the idea being to make a full-length (10-15+ hours) game in the future

Glad you enjoyed it!