Quite unique/innovative to have the mouse control the player ship. The gameplay was a little on the slower side for my tastes and I would like more feedback on projectiles but for 4 hours work you've done well here
RUOK
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I really liked the atosphere of the game, having limited SFX gave this a really liminal feel. The art work was very well done and everything held together. On the game play, I would like a little more feedback on hitting the enemies and some of the patterns were a little random, but overall an interesting experience :)
Really love the art direction here, the use of the theme is also brilliant, you truly are spinning! In terms of gameplay the concept is absolutely solid, I feel it could be developed a little further in the future, variety of weapon types etc. The reload mechanic added an extra element to the gameplay and was well done. For the boost, I found it a little awkward on the shift key, would have liked maybe on RMB. A good experience, well done guys
Man that intro is EPIC! I could see myself putting more time into a game like this, I like the platform puzzle elements and the effects of the wheel. Having to get the lightning to hit the activation swtich is inspired. Graphically it reminded me of rotoscoped games like prince of persia, great work.
Visually the game is super appealing, perhaps with more time a few more background elements would have made it pop more. The player and enemy sprite work is lovely. Gameplay wise, I found the area of movement from the player was a little restrictive, and would have perhaps have liked a litte more umpf in the weapon shots. I can certainly see this developing into a fully fledged product with a narrative tagged in there.
Visually the game is super appealing, perhaps with more time a few more background elements would have made it pop more. The player and enemy sprite work is lovely. Gameplay wise, I found the area of movement from the player was a little restrictive, and would have perhaps have liked a litte more umpf in the weapon shots. I can certainly see this developing into a fully fledged product with a narrative tagged in there.
Hey horror fans! My visual novel horror experience, Foss Park, is available now: https://ruok2000.itch.io/foss-park
Foss Park is a psychological horror visual novel that takes you deep into the fractured mind of a nameless patient in an unsettling mental hospital. You awaken with no memory of how you arrived, haunted by fleeting images of a life destroyed—a house fire, a lost family, and echoes of a forgotten tragedy.
The game has 6 main endings + secret endings to find!
I've love to hear your feedback :D