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RUOK

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A member registered Sep 26, 2023 · View creator page →

Creator of

Recent community posts

Hey thanks Aru, I didn't know you joined this jam. Yes I plan to expand this experience, I think there are a few good directions I can take it

Appreciate you even playing! Thank you 

Appreciate you!! I'll be playing everyone else's game too :) 

Thank you for playing!! I will be sure to play your game soon too :D

Thank you for playing and hosting the jam! Also, your feedback is so valuable, I will look into Card Shark as I do intend to expand this experience in the future 

Thank you! I was aiming for that creepy pasta vibe. I think I'll be adding some easter eggs for very fast completions. I will be checking out your game too :) 

Thank you! I tried to squeeze out as much atmosphere I could within the constraint. I will be checking out your game too :) 

Thank you! Just wanted to add more dexterity to the challenge :) I will be checking out everyone's game for sure

Thanks my dude! I tried to squeeze as much ambience out of the 20 seconds as I could 

Thanks man!

Thanks!

UPDATE 26/09/2025

Changed up some of the UI to make it a bit punchier

Player Hurtbox made more unique :) 

(1 edit)

UPDATE 25/09/2025

Just patched the game and fixed a few day one bugs :) 

---> https://ruok2000.itch.io/zaxtron-explus ----<

Dream big. Shoot bigger. Zaxtron EXPLUS is a turbo‑charged, score‑chasing arcade shmup set inside a kid’s late‑night dream. Choose from 6 weapons (each with an alt‑fire), melt screen‑filling bosses, and chase multipliers across Easy, Hard, Boss Rush, and the bonus Space Monsters mode—a love letter to classic ’80s Space Invaders—pulsing with a soundtrack by Filippo Game Audio (Vampire Survivors, Hill Climb Racing, LEGO® Hill Climb Adventures).

  About This Game

It’s the weekend. Sammy sneaks in “one more run” on the AGES Master Drive after everyone’s asleep… and drifts off mid‑game.

Welcome to his dream—where he’s strapped into a jetpac inside the cartridge, dodging neon bullet curtains and blasting anything that moves. Zaxtron EXPLUS blends chunky retro charm with modern shmup intensity for that perfect just‑one‑more‑credit hit.

 Why You’ll Love It

  • Six Ways to Wreck: Pick from 6 distinct weapons, each with a satisfying alternate fire to carve lanes, erase swarms, or crack boss armor when the screen gets spicy.
  • Modes for Any Mood:
    • Normal Mode – learn patterns, build confidence, and rack up medals.
    • Hard Mode – denser bullet curtains and razor‑thin dodges for score fiends.
    • Boss Rush – a non‑stop gauntlet of dream lords like Cloudy BoySquid KingTank KingBattleshipVolcano Russo, and more.
    • Space Monsters – a bonus, pick‑up‑and‑play tribute to the purest form of arcade bliss: classic Space Invaders vibes with modern snap.
  • Score Chaser’s Playground: Pump your multiplier, scoop medals, time your bombs, and master routes through zones like the Nature ReserveHtoh Region, and Military Base.
  • Retro Look, Modern Feel: Crisp pixel art, screen‑filling patterns, punchy hits, and quick restarts keep the adrenaline flowing.
  • Turn It Up: A soundtrack by Filippo Game Audio (Vampire Survivors, Hill Climb Racing, LEGO® Hill Climb Adventures) supercharges every dodge with thumping, unforgettable hooks.

INCLUDES BONUS GAME - 

SPACE MONSTERS! 

CONTROLS

SYSTEM REQUIREMENTS

    MINIMUM:
    • OS *: Windows 8
    • PROCESSOR: Intel Core2 Duo
    • MEMORY: 2 MB RAM
    • GRAPHICS: Shader Model 3.
    • STORAGE: 500 MB available space
    • VR SUPPORT: N/A
    • ADDITIONAL NOTES: Requires a 64-bit processor and operating system
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What a great pack! Excited to use these on my project. Is it possible to get .ogg or .mp3 versions?

ahhh I'll change the key binding up! Thanks foe the feedback. This was all made in a month for a game jam, so there are lots of improvements to be made :)

thank you! Your comments are on point and mainly due to me running out of time (or rather my bad time management XD) thank you so much for playing 

Ah Paul its all good I just wish I had the chance to try it!!

Thanks for point this out, I messed up the links XD fixed now. 

Whhaaattttt I need to fix that ASAP! Let me take a look, thanks dude

Appreciate it Paul! Youre absolutely right, I kinda of rushed the boss XD XD Hopefully I can get the gun and a few other things improved once voting is over :) 

Appreciate you bro!

For what youve done youve done well, just wish there was a bit of gameplay!

Thank you so much for playing, this is fair feedback! The shooting I definitely need to work on, it is a little unintuitive. And on the colours, we are going to work on that too :) this was my first ever project in godot so was learning along the way :D

Thanks mate! I will add this after the jam is over good shout

Appreciate the comments! All fair criticisms. I used this project and this month to try and get to grips with Godot, I'd never used it prior to this jam, so a lot of things are lacking :) definitely some of the enemies could be more prominent too. Thank you for playing! 

Another SHMUP banger mate! The enemy patterns are really unique. I was worried about the size of the ship at first but it totally works. Well done

Game hangs after the intro :(

The controls took me by surprise! Once I got used to them it was an entertaining experience :) I like the animation on the main character and of course I like eating chocolate 

You've really hit the theme well and in a way I didn't expect! Credit to you for making this in pygame. This is a great demo of something you can build upon. (I scratched the chair a lot XD)

What an incredible use of the theme, I love the concept!! I got the hang of it pretty quick after reading the description, but can see how it could be confusing at first. For 17 hours you've done damn well!!

I think this is a unique concept for a puzzler and it looks really clean. Nice! 

Hey libre vortex, if you make a new page and upload a version that doesn't get flagged, you can link it on this submission page. Are you in the discord? 

Unfortunately the game is not running on my Windows 11 PC :( 

What a fun little experience! I love the use of the theme and can see potential for this to be expanded. Nice work

So um, I got quite addicted to this haha, the puzzles are very well thought out and the theme holds together so well. I love the sneaky look on the virus face when they are inside a cell XD 5/5 

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What an interesting concept and I love the use of the theme. I found the frog a little hard to control but I think we more practice I'd get quite addicted. Well done!

Entiendo lo que intentas lograr con esto y tiene todo lo necesario para ser un gran juego de plataformas. Me gusta cómo has usado las pantallas en lugar del desplazamiento.

wow thank you for the kind words!! Much appreciated 

haha yeah I didnt realise about the walls until it was too late XD the idea of symbiosis  at the start of the project was that you would have to integrate with the alien world... but kinda never got time to implement something like that haha. Thank you so much for playing

oh it should be OK? Might take a while to load depending on your browser