I'll give it a shot today!
RUOK
Creator of
Recent community posts
The game looks really good I love the style and the story is a great take on the theme. Gameplay wise I can see the start of something here, but there wasn't much visual/audio feedback to the player. I planted all 5 of the seeds once I figured out you get them from the console, but then nothing happened? Would be good to have the planted counter go down after each seed planted. A great start and hope to see more of this project
I jumped in thinking this was a straight-up dungeon crawler, but I honestly couldn’t figure out what I was “supposed” to be doing—felt more like wandering around without an objective. On top of that, the hit detection seemed iffy; I kept getting clipped by enemies without any feedback, then other times bullets just passed right through me.
I had a blast hopping between universes—what a cool twist! Don Cubencio stood out to me with those intricate bullet patterns; way more interesting than the endless homing projectiles.
That said, the shop balance felt a little wonky—I could snag almost every upgrade on my first visit and then end up staring at the timer before I could spend again. And some walls felt a bit cheap, like running right back into a perfectly tracked bullet or getting clipped just as you exit the shop.
Still, overall it’s a great time—solid concept, fun enemies
We so far have one player to get the boss kill pill! That's a 1 in 50 chance of it spawning. There is also a pill that will kill you instantly which is 1 in 250 and a even rarer pill that gives you a massive (and I mean massive) bonus and takes you straight to the credits!! That pill has a 1 in 500 chance of appearing :) Thank you all for your feedback so far and credit to Gendgi for the amazing visuals.