The biggest issue is the visuals. There's no cohesive visual style. It's also hard to understand what's going on at any given moment, because there's so much visual noise that important gameplay elements get drowned out.
The game's identity is also not clear. Some sort of vampire survivors type with gathering resources, but none of it looks particularly compelling.
Not sure what your goals are with this game, if it's a hobby project or more than that. But it's very far from the standards you'd have to hit for it to be commercially viable in the current market.

