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The game looks cute but I feel the gameplay quite frustrating :(

sorry to hear that :(. Was it when after you get the icecream that it's frustrating? Because that is on purpose, as in "malfunction" . If no, I'd love for more clarification so that I can improve on my next projects x). And thanks for trying the game!

I understood the malfunction and it was well implemented, and quite challenging actually, I loved that part

But overall the moves felt clanky, like the felt that the character glides alot on the ground (time to stop). I didn't like that the fire kills you that fast, I feel like you should be living if you're not stoping but at the second you stop then the fire kills you. Maybe a coyote time would have been nice, otherwise I really liked the air direction when you're jumping

Idk if it will help you since its alot of personnal preference and not really reference.

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Yup I agree with the coyote time! Also, I made the fires activate faster, because otherwise you can go and finish the level even without getting the ice cream buff x). So that kind of leads you to the ice cream before you decide to go to the finish. I can't agree more with the moves feeling clanky. Since the framework that I'm using doesn't have built in physics (it actually does have, the box2d but that's not the most ideal for platformers), I had to implement it myself, and it didn't end up being as good (even I don't like how it is rn). But I had to move on to the other aspects of the game, otherwise I wouldn't have anything to submit x). Overall, I agree with you, and this has been a nice experience for me as well (first time making a platformer). I'll definitely look out for these when improving/making a new one. Thanks again !

(+1)

For a first platformer its rly good tho, and yup i get that the player could have skipped the ice cream, maybe the path could have been blocked and getting the ice cream opened the path or smth ?
Gj for your submission !

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Ohh, good idea! Not much experienced at level design (this too, was me first time making a level, lol). I'll keep that in mind, thx x)!