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(1 edit) (+4)(-1)

Hello everyone! I'd like to get your feedback:

Would you prefer 2x the updates with half the content?

Or continue development as as normal?

Updates have gotten bigger and more detailed over the years, which has caused the updates to take longer. I always try to guarantee each of the 8 main characters gets at least one story event and include plenty of side content for each update as well. Instead of this, I could release updates for 4 main characters at a time. For example, Lin, Kali, Ashley and Maria for v0.20, then Android, Felicity & Emma, and Autumn for v0.21.

So would you prefer smaller, more regular updates, or do you prefer things as they are?

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I find the problem not so much how often the updates happen but how slow the progress is. It took a year to get from 0.17 to 0.18, but there was not much new content to play.

I’m not complaining about this as such, if it takes a year to create such high quality content then that is time well spent.

What portion of development time is spent on writing, still images, animations, redoing old content to improve or fit new narrative, debugging, …

So continuing as things are is OK to me.

(1 edit) (+5)(-1)

Well, my father died between v0.17 and v0.18, and I moved countries as well, so that was a special case. That took months upon months to get through. (The legal nonsense behind it all was a mess. Both from my father's death and moving  countries.) v0.18 did have slightly less content than v0.17, but still more than v0.16.

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Sorry to hear that. Regarding feedback i think that the smaller update track would keep me more interested in the game overall vs checking back and having nothing new to come back to. I understand both approaches however overall the game is super quality so thank you for this game.

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Thanks for the feedback!

(+2)

I agree shorter faster updates would be better. (my dev friends say 2-3 months is good time to hammer out content while keeping people interested.)

Yes, I agree and it's what I used to do, but now some of these new events that I make take 1 to 2 weeks to develop, and take 15 - 30 minutes to read through. So I have to make a choice between reducing the quality of events, or making less of them per update.

I've thought about this for a while but how close are devs to being able to reliably use tools like chatgpt and other workflows to significantly reduce time to create updates whilst keeping quality the same. Might just be a pipe dream. Surely we're close to tools like blender integrating with chatgpt to assist with asset creation etc. not that I know anything about making games but would love to know your thoughts since I think it may change the industry for the better

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ChatGPT can certainly help, but it can't replace writing just yet. It's mostly just good for replacing google in finding the correct words or better synonyms, and provides quicker knowledge on subjects to allow for better writing.

(+5)

As someone with a lot of patience, I'd love to see larger content updates with each character being properly addressed. I'd say the main thing would be finding your groove once again, as regardless if the updates are large or small the development of the game is, reasonably so, in a slowed state. So whichever comes easier for you to get back into things is the option I'd prefer the most.

Thank you for the feedback :)

(+2)

I would prefer larger updates in my opinion. If it was sold through a store that didn't require me to manually download and install patches, my opinion would be different, but I'm perfectly fine with large updates.

Thank you!

(+2)

Forgive me for using AI to translate this, but I believe we should increase the update frequency to keep fans' enthusiasm high. However, every time there's an update when I use JoiPlay on my phone, downloading the new program and transferring my save files feels incredibly cumbersome. Would it be possible to use incremental updates for new versions, or perhaps provide players with an executable file that can handle the updates automatically? If the update process were simpler, I'd be much more willing to increase the update rate, which would definitely help maintain excitement for the game.

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No worries! Thank you for the feedback.

Android is very tricky. But I recently learned of a possible workaround to the 2GB limit that Renpy locks .APKs to. So with any luck, v0.19 will have a much simpler android download.

(+1)

For the sake of the game not being considered abandoned the smaller updates would be best so your not risking losing players/potential donators

Thanks for the feedback

(+2)

I just got here, so I don't know the update history here. But I will always advocate for a "it's ready when it's ready" approach. Take as long as you need to as much as you want to. <3

Personally I'm fine with how the updates are now, I'd say do what works best for you in the long run.