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Hello! This is definitely a Mario Kart undercover to avoid nintendo's wrath. XD

I'm surprised there is a game like this in the jam, but without using Unite I don't really know how much is RPG maker and how much Unity.
Though I can give some observations on the gameplay: 
- I liked the course, but three rounds were too much: after the first I was first and running alone. And without twists or strong items like mario kart (shells, bananas, lightning...) there was no exitement.
- The selection of animal at the start doesn't make sense since you don't even know what the gameplay is.
- At some point I lost direction, maybe an arrow or a sign if you're going the wrong direction would help disoriented players.

If you're interested I streamed the game. Here's the VOD: https://www.twitch.tv/videos/2470506859

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Thanks for playing and providing feedback! All game race checkpoints, timers, progression, dialogue, variables, scenes, music, and UI are using rpgm unite. I am able to event in the 3D world with some Unity editor add-ons and plugins I made... which allows me to leverage unity's other 3d tools like navmesh, timline etc. :) If you are interested in learning more, I wrote a devlog for another game I made that shows how I use rpgm unite with unity... check it out here: https://lochraleon.itch.io/the-northsong-rift/devlog/831828/making-the-northsong...