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Thanks for playing and providing feedback! All game race checkpoints, timers, progression, dialogue, variables, scenes, music, and UI are using rpgm unite. I am able to event in the 3D world with some Unity editor add-ons and plugins I made... which allows me to leverage unity's other 3d tools like navmesh, timline etc. :) If you are interested in learning more, I wrote a devlog for another game I made that shows how I use rpgm unite with unity... check it out here: https://lochraleon.itch.io/the-northsong-rift/devlog/831828/making-the-northsong...