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Mon-Mon Match's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #61 | 3.182 | 3.375 |
| Overall | #83 | 2.563 | 2.719 |
| Concept | #85 | 2.828 | 3.000 |
| Use of the Limitation | #87 | 2.239 | 2.375 |
| Enjoyment | #103 | 2.003 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
gdevelop
Use of the limitation
the matching mechanic
Cookies eaten
too many
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Comments
Great concept and I like the cute art style. It feels very relaxed to play, despite the timer. I felt a bit overwhelmed with what I was supposed to do and keeping track of why something matched or not but that might be a me-problem. One thing to improve could be the combination of physics and controls: It was difficult to predict where or how the mon-mon will land , I'd have liked a preview or shadow as well as some way to know whether something is considered connected or not.
Thanks man, I was leaning heavy on the "Wild & Unpredictable rules theme" so a few things got a little crazy. Check out the 5 other Mon-Mon Game (all cute and relaxing-ish)
Cozy. You can relax and spend some time!
Thank you so much.
I like the cute blobs and sound effects a ton. I wish there was a notetaking system since I keep forgetting which combinations lead to which final blobs.
Thanks for playing.
Cute game, but found it really difficult. Could only get 1 of the final matches. It would be really nice to be able to move the new matches or add them to the spawn pool
Thank you for the feedback.