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(+1)

Thanks for playing the game XD

yeah, going text less entirely definitely hurt the game.

Especially explaining to the player what to do or how to do it.

and lack of visual feedback here and there (like there's actually no catching the cat mechanic, just chase the cat several times) makes the game confusing too. Maybe adding the catching and cat struggling to escape would be nice addition.

cat with different behavior I think will be cute XD

The food bowl are supposed to tempt the cat to reply more, but ran out of ideas on how to add the visual cue without revealing the hiding spot.

Thanks for the input ^^