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Sticky Sheeptuation's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #2 | 4.214 | 4.214 |
| OVERALL | #3 | 4.071 | 4.071 |
| Presentation (Visuals + Music + SFX) | #3 | 4.286 | 4.286 |
| Creativity + Theme | #5 | 4.107 | 4.107 |
| Gameplay | #7 | 3.714 | 3.714 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I've played a handful of games for the jam so far but this is definitely one of my favorite ones haha. I love it. Feels like Tricky Towers but with sheep.
This is SO much fun. Like others have said I had some issues with the grab+yeet mechanic, but frankly I was so delighted that I barely noticed. Love the SFX too.
Super fun idea and nice execution! I feel like the yeeting mechanic has a weird bug somewhere as the velocity did not always match the mouse’s (is it capped?) and sometimes the sheep just randomly got released from the grab, outside of the “not allowed” zone. Otherwise, super fun, little polish and you got a banger score chaser. SFX and music is WAAAY to loud, don’t forget to check that next time.
Thanks a lot for your feedback, I'm happy that you enjoyed it, I missed your live sadly but I saw the VOD ! We had a hard time with the sheep throwing mechanic as moving RigidBody in Godot is a bit strange sometimes, so somes cheat were used to make it works but we will definitely try to polish it after the jam ! And we'll remember to check for the music and SFX volume too next time haha
What a wonderful game, congratulation !
I played 3 times (until I reach the ending) and it was really cool !
For the gameplay, it is a bit repetitive but the immersion is incredible with the music and sfx so it is okay !
One of the best game of this jam I played so far.
The music and sfx really make this game. It's also just the right difficulty level.
Really fun concept! it reminiscing of the flash game era, it really feel and look like how id just play any game i saw as a child, really fun!
Thanks! That flash game vibe was kinda what we were going for so it's nice to know it worked!
Fantastic game ! Really loved the visuals and the music was super fun ! A very good concept ! GG !
Really REALLLY good. This game is awesome : the idea, the graphics, the music (PLS, PUT THE MUSIC SOMEWHERE).
Anyway, love love love. (143 sheeps - 9384m)
Thank you! Glad you liked it! As for the music, I uploaded the 3 tracks I made for the game on my YouTube, like, yesterday I think :
https://www.youtube.com/@neothermusic/videos
This game is really fun ! Loved the artistic direction ! The concept is original and it has a its own identity !
Kinda like World of Goo... I liked it!
Thank you! I didn't know World of Goo but after looking at it I can totally see the similarities yes !
This was fun and made me laugh. Loved when the big sheep appeared for the first time. Also kudos for making the sheep die if they are in the air for too long, I had a bug where the sheep was on the ground but thought it was flying so I thought I'd soft lock, but that safeguard saved me!
Glad you liked the big sheep haha ! And I'm happy you weren't softlocked, we put a lot of failsafe as we experienced strange physics bugs here and there, so hearing that it worked is a relief !
What a beautiful brainrot game idk what time I stayed on it! That was really fun and I was kinda surprised by every sounds! I am gonna try to beat my meters count later on I think! Good Job!!![]()
Thanks for your comment ! The end of the game is full of surprise, so I hope you can reach it if you retry !
I love this game. It's funny, addictive, and it looks good, what more could you want?
Haha thanks for your comment !
actually really fun! only "problem" I have is that it is a bit hard to get your first sheep on there, but after that it is quite fun!
Thanks for your feedback ! When you say it's hard to get the first sheep on, do you mean that it's hard to understand how to launch the first sheep ?
No it is more like I keep overshooting lol
Haha I see, maybe more sheep should be on the base at the beginning then, thanks !