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Little Ghost

21
Posts
5
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5
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A member registered Jun 11, 2020 · View creator page →

Creator of

Recent community posts

This is SO much fun. Like others have said I had some issues with the grab+yeet mechanic, but frankly I was so delighted that I barely noticed. Love the SFX too.

The visuals are beautiful and I love the idea! 

I hope the hauntings on level 8 weren't too bad - they were just excited!

That means so much to hear, thank you!

Thank you so much! That's very good feedback to have and something we'd love to add if we do release a fuller version.

That's really helpful feedback, thank you so much for taking the time to play!

That's fantastic feedback, thank you!

Thank you thank you! Definitely hear the feedback - I think if we released a fuller version we'd want to implement more ways to intuit how the combinations work, so that's really helpful to hear!

Thank you so much, that means a lot to hear! That's very valid feedback and definitely at the top of the list if we release a patch or newer version for it, so thank you for taking the time <3

Thank you so much!

Really fantastic idea! Unfortunately, the enemies for me kept getting stuck in the walls, so I couldn't earn many points - the music was a little repetitive for me as well. But I'd love to see this idea explored further.

(3 edits)

Thank you so much for all the lovely words and for flagging, I'm so sorry that happened! EDIT: Spoke too soon, this is now a known bug! It looks like they have to be clicked in a specific order for this level. In the meantime, if you keep running into this, you can tap S to skip a level as well. Thank you so much for letting us know!

Thank you so much for the kind words! The icons just indicate whether there's someone near by that they like or dislike; they function more as a hint than anything. The extra points would be from multiple correct pairings per ghost!

Thank you so much, this really made my day!

It took me a little bit to understand what was going on, but the moment I did get it was one of those "AAHH" moments of joy. Also, they may seem small,  but the sound of the footprints and the owl were delightful. It's the little things that all come together to make an experience and this was a really impressive one. I agree with some other sentiments that the scale of how much you'd have to put on the fire to achieve much felt a little discouraging, but I'd play a full release of this in a heartbeat.

Absolutely wonderful. So fun, easy to jump in right away and play, gorgeous visuals. I would have LOVED some audio feedback with their movements and actions, even something super subtle, to help it feel a little more lived-in but that's me reaching for something to give feedback on! Really wonderful work.

Visually this is fantastic, I love the menacing chopsticks! Unfortunately the controls would only work for me periodically, so I wasn't able to finish, but I deeply enjoyed what I did play.

Congratulations on your first game! This is really fantastic. The sounds are especially wonderful - all of the audio feedback was really good and it made it so much more satisfying to play.

This means the world, thank you so much for the kind words! 

What an absolute delight - incredible job on the art and interface, this was so satisfying to play!

Thank you so much for the kind words and for the honesty! We're aware of that particular bug and just ran out of time to patch it out, but we may revisit.