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Thank you...it IS an art project, a small story of a tiny world. :)

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Really nice. And the title fits perfectly. :)

Maybe you can export it for Linux. I’d play it regularly.

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I will try to expand the gameplay, maybe add multiple endings (as soon as I figure out how to do all of that)...and port it for Linux.
Hey, I played and finished "Funny Land" in a meantime. ;)

Hey, would be nice. What engine? So, you’re more the artist than the coder?

Hehe, for Funny Land I missed the update. I got so many good ideas during the jam for it but I never was motivated to make a Funny Land 2.0. But many critics of it I included in my speed platformer now.

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What engine?
GM:S (the first one).

So, you’re more the artist than the coder?
If I have to guess, a game designer, the rest I work around, ask, read, copy and stea..."borrow".

..but I never was motivated to make a Funny Land 2.0.
I really liked the game...and SFX made me smile. :)

But many critics of it I included in my speed platformer now.
I have recognized the influence...truly good job.

Sounds good. Maybe we can do a jam together some day?