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(+1)

What engine?
GM:S (the first one).

So, you’re more the artist than the coder?
If I have to guess, a game designer, the rest I work around, ask, read, copy and stea..."borrow".

..but I never was motivated to make a Funny Land 2.0.
I really liked the game...and SFX made me smile. :)

But many critics of it I included in my speed platformer now.
I have recognized the influence...truly good job.

Sounds good. Maybe we can do a jam together some day?