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(2 edits) (+1)

by the way, the devlog video is in a comment in this submission and I am playing throughout the game. Just for reference.

Unfortunately it seems that the entire video is muted after the first thirty seconds. From watching the gameplay it looks like the best strategy is to run while the enemies spawn in so that they group up and are vulnerable to the powered up ranged attack? Any intricacies in the explanation are lost since I can't hear them. :(

By the way, you can integrate devlogs on your itch projects rather than putting them in the comments here. On the creator dashboard there's a dropdown menu next to each project. It would help with visibility for that sort of information. :)


(2 edits) (+1)

Yes, the video lost almost all the audio... sorry about that.
> Any intricacies in the explanation are lost since I can't hear them. :(
Those were mostly development details only