Why is there no WebGL build, did you use C#?
You may want to give the game's page some love with some theming
What's this?
> ERROR: Cursor image too big. Max supported size is 256x256.
> at: _get_cursor_image_from_resource (servers/display_server.cpp:1244)
The hand you're moving is flickering very madly on my machine...
OpenGL API 4.6 (Core Profile) Mesa 24.2.8-1mx23ahs - Compatibility - Using Device: AMD - AMD Radeon 780M (radeonsi, gfx1103_r1, LLVM 15.0.6, DRM 3.49, 6.1.0-33-amd64)
CPU:
Model name: AMD Ryzen 9 7940HS w/ Radeon 780M Graphics
using the integrated graphics, on MX-Linux running KDE for the desktop.
I guess I will have to try it again when I'm back home, on the other machine...