Love the artwork, and the free cardboard that's hostile to everybody is very cool!
I was wondering about their draw power and how the Bearcats get any cards from the shared deck. They draw three per turn, plus one per bulletin, but only from their own propaganda deck. Is there any way for them to get cards from the shared deck into their hands? It seems as though they will never draw standard cards, and so will also be unable to craft items or cards from the standard deck, as they won't draw them (outside of the Bearcat Justice card I guess).
That also makes me wonder what the purpose of bulletins is. If they never draw anything to craft, they aren't useful as crafting pieces. They are great to increase draw power (since it seems the bearcats basically take one action per card they start their turn with) but seem potentially very punishing to lose as they could banish a necessary action from the game.
I love the idea of deck building, but since a good deck in most deckbuilding games is consistent and gives the actions needed reliably every turn, keeping the Bearcat deck small (or matching your draw limit rather) seems most advantageous. However, the swarm deck will only grow over time as other players discard their propaganda cards, and you as the Bearcat player have no way to control which cards are removed from it, short of the bearcat justice, something they may not even draw consistently to begin with. Then you may not draw it on the same round that you play a card you want to remove from play! Then there's the random chance of losing this vital card to a destroyed bulletin! Since it seems to be both the only way to control their own deck building and the only way they can get any cards from the shared deck, it seems like an incredibly valuable card that won't be able to be used often enough to give the deck the consistency it needs to be effective.
Having said all that, I love the idea here! The theme is unique, the separate deck and action mechanics are cool, and I love the deck builder idea as it's something we don't really have yet in Root! Also the bad press tokens are inspired and give the Bearcats another way to increase their scoring consistency. I think this is a very cool faction!