Oh awesome! I was sure I must have missed something. You're right that counterfeit can help with the consistency and make the justice more useful so long as it shows up in your hand after those first turns. Also, I'm realizing I misunderstood when you reshuffle, so that'll help a lot with consistency! Given you don't reshuffle the deck until it runs out, and never collect your revealed cards, your judge can just lurk out on the table between rounds and you can keep banishing/drawing with counterfeit for that time. I guess that makes the weakest point for the faction just after their first reshuffle, and then any point where they would draw and can't because the stack is empty, triggering an immediate reshuffle. The rounds after that they'll struggle with consistency because their "library" of actions on the table has been discarded.
What were you considering for the counterfeit nerf?
The banishing mechanic is super cool and useful for a deck builder, so if this faction continues building decks, I hope it survives!
Also, I don't think I've stressed enough how unbelievably cool your art is! It all looks great!