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A jam submission

Go, Excalibur!View game page

Submitted by brandycakes — 1 day, 16 hours before the deadline
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Go, Excalibur!'s itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#74.2224.222
Gameplay#133.0003.000
Audio#133.1113.111
How do you rate the game overall (you can consider fun, dev time, etc.)?#133.5563.556
Visuals#153.6673.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours 30 mins

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Comments

Submitted (1 edit)

Fun interpretation of the theme! Not much game play. I just randomly hit the ASD keys. Idea: make it so you wiggle upwards if you use the wrong key at the wrong time?  I liked the choice of music (no loop?) and good looking pixel graphics.

Submitted(+1)

Great idea for Jam's theme. The drawings and the animated background were great, I really felt the time pass. I guess you adjusted the difficulty accordingly, but still, the number of obstacles could be less, maybe a sound effect when the stone obstacles break would go well. Other than that, it's a great game, congratulations!

Developer(+1)

I 100% agree about sounds when the rocks break! I was a little unsure about the number of obstacles, I think the random nature of them sometimes punishes you and sometimes rewards you haha! Thank you so so much x

Submitted(+1)

You managed to turn the theme into something special. Outstanding achivement for such a short time.

Developer(+1)

Wow, that's incredibly kind of you to say. Thank you so much! x

Submitted(+1)

Unique idea for a game. Well done!

Developer

Thank you very much!! x