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Cosy Pixels - Brandy

66
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A member registered Mar 07, 2025 · View creator page →

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Just because I am wondering what makes my game better so I know what to improve. Thanks!

I noticed it says Admin in small text in the top right, too. Will update right away, not something I remember adding. Thanks for the screenshot.

Glad you enjoyed it, thanks for playing!

Can I ask how you got that end screen?

It is a bit of trial and error with regards to difficulty but making significant changes in that regard would make it a bit too easy. Definitely a hard balance :) Thanks so much for playing

Very glad you enjoyed! Thanks for playing!

Satan? Not again.. thanks for letting me know.

no worries! keep going!

I like the idea, the art feels weird as its all different pixel sizes and I think a parallax background would do well. Got 1st on your leaderboard - which is a great addition. I'd say it needs variety and consistent art. Well done.


OVERMOW'D - The cosy lawn-mowing puzzle game.

Race against the clock in this super cute and super cosy top-down puzzler! Your mission? Mow every patch of grass before time runs out.

Try the game here!

Hello everyone, this is my first 'full' project. Had a lot of fun with it and really enjoyed making different levels and things for it. It was originally made for Game Jams but has been developed a lot since this.

All new HARD MODE! Complete all 10 levels of a section to unlock hard mode. In hard mode, you will need to complete all 10 levels in one go! Lives are even more limited, time is even more constrained and one explosion or sinking will require you to start from level 1 again.

Please note this is an early release, it may be buggy - please report any bugs and I'll fix them as soon as possible. If you do download the game, please note the game will likely only load in windowed mode and requires keyboard controls. It is currently untested in Linux, but should work.

Thank you very much! X

Thank you so much! X

Thank you, maybe it should be "impossible" ! X

Thank you very much! X

Thank you! ;-) x

Thank you very much, I can see what you mean and I agree! xx

I 100% agree about sounds when the rocks break! I was a little unsure about the number of obstacles, I think the random nature of them sometimes punishes you and sometimes rewards you haha! Thank you so so much x

Wow, that's incredibly kind of you to say. Thank you so much! x

Thank you very much!! x

I can definitely agree that'd make it a lot more fun! The scaling for amount of birds spawned should correspond to the round you're on +- 1, it is definitely possible it didn't work like that though. Thank you for playing! x

Thank you so much!! xx

Thank you and sorry!! xx

Neither do I haha! Thanks so much for playing and your lovely comments x

Thank you very much! I all honesty I really struggled making this game so I am not sure it will continue x

Sorry about that! Simple oversight, thank you so much for playing!! x

I am so happy you enjoyed it! I am so sorry about the music!! x

Easy is meant to be essentially a number memory game, hence it being easy haha! I understand what you're saying about the 10 seconds, it was actually higher before uploading, however, testing showed it be longer was just too easy. The similar looking tits and leaves can be annoying, I wouldn't want to change them out of stubbornness though as I think they fit the right aesthetic of 'based on real life,' I do concede this makes it harder to count them - for sure! I personally disagree with your way of entering the right amounts, I feel that's the simpler way of doing it and I wanted to do something different. I am so glad you enjoyed it, thanks so much for such a detailed comment! You're awesome xx

Not too bothered about losing, I just have fun. Sorry! ^^

Sorry!! Thank you for playing though! x

Thank you! What does vitality mean in this context? x

Yeah, the two difficulties are very much so different games in all fairness. Thank you for playing!! x

Glad you enjoyed! Thanks for playing! x

Thanks for playing! x

I really struggle with my memory too! Glad you liked it, thank you x

Thank you! That's so kind of you to say! Thanks for playing!! X

Congratulations, Excalibur! Thank you for playing!! X

Okay, thank you ^^

Why? I don't feel there's a need to, it's a perfectly innocent word.

It is a memory game about tits?

Thank you!

Is it a theme?

Thanks!

Thank you so much! A timer could be quite fun! I might have to randomise some puzzles though haha!! Xx

No, that's okay. I'd personally it fits the theme "one room" well, in a broader sense. By that I mean that the game is quite literally hosted in one room of what could be a much larger scaled game. When I have been making Jam games, I'm really thinking about future expansion too, if the game's well received. So when I see this room, level, cell, it is one room, level, cell, of what could be a fun puzzle game. Yes, it consists of multiple puzzles, but if it were one puzzle per level, it'd be the same as every other game. 

Sorry for rambling lol, a simple way to put it is that my perception of "one room" can be "one space," "one cell", one space, one cell in the grander battery. Hope that makes sense. Thank you so much for your feedback! X