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Lithal's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #30 | 3.503 | 3.917 |
| Accessibility | #69 | 3.056 | 3.417 |
| Fun | #97 | 2.907 | 3.250 |
| Audio | #100 | 2.907 | 3.250 |
| Graphics | #106 | 3.056 | 3.417 |
| Overall | #112 | 2.918 | 3.262 |
| Theme | #122 | 2.832 | 3.167 |
| Originality | #177 | 2.162 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
Simple Shapes
Game Description
A strategic game about defending ancient ruins from a chaotic force.
How does your game tie into the theme?
Enemies spawn and look chaotic; however you are on a mission to contain and control the situation by utilising the power of crystals.
Source(s)
N/A
Discord Username(s)
nikolihss
Participation Level (GWJ Only)
1
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Comments
Enjoyed this, seems well made with a lot of variety! Agree with things feeling a bit slow though, but the core mechanics and execution were very solid!
Great execution here. Everything played really really well and all the elements worked as expected. You could definitely take this as a starting point and run with it.
The game was smooth and bug free in my experience, and I like the audio and mood. It just felt impossible to win and the pace seemed slow. I’m not big on tower defence games but I played for longer than I normally would (on Easy) to try to experience the game but I just felt defeated.
Simple and straightforward tower defense, I like it, good job!
Balancing offensive and economic buildings was a fun tightrope act and the game has amazing music, stellar visuals and over 1k fps, which is cool too I guess. I like how your main tower's health regenerates even without healing buildings, really goes a long way to prevent that it's-so-over mindset.
Damn good music!
great game but would have love away to speed up the waves in the start is was slow but got better as i progressed
Fun tower defense game, liked the visuals, reminded me of N64
this was so fun and so well made!! enjoyed the balance of managing econ towers and damage towers, and everything was really well polished and looked great. excellent use of the simple shapes wildcard. great work!!