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Ghost Exorcist's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #8 | 3.308 | 3.308 |
| Polish | #11 | 2.308 | 2.308 |
| Theme | #11 | 3.308 | 3.308 |
| Gameplay | #11 | 2.615 | 2.615 |
| Overall | #14 | 2.754 | 2.754 |
| Creativity | #16 | 2.231 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The visual effects are amazing! The 3D environment is super cool as well! I could totally see how chaotic and fun if you were to put more enemies, spells and mechanics in. I would personally like to see some more original gameplay ideas perhaps
Love the effort on the effects and how each spell worked. I felt like the cooldowns were too long though, and maybe could have been more satisfying if there were more enemies, faster gameplay, and shorter waiting periods between casting spells. Something like a fast-paced Warriors hack-and-slash. The variety of environments and ghosts were refreshing too.
Would like to see more depth to the gameplay, either with more spell types, different enemy variations, level design, etc. Was a nice time and after you learn to juke the enemies, could breeze through it all.
Love the visuals! The controls gave me a lot of headaches though.
I like the 3d vampire survivors style gameplay. The explosion spell was really cool and came in clutch everytime.
Nice game! I love all the environments and the models they're amazing! The gameplay is nice as well but very confusing at first. I had no idea what I was supposed to do in the first level haha. The hitboxes for the enemies and our attacks are a but unintuitive and hard to figure out, but the floaty feeling of going around and hitting stuff is a classic.
the controls are a bit awkwardly placed and i got motion sick... but the modelling is super cute
Thanks for playing and giving feedback before the due time! I have modified the controls and it is easier to use the magic attacks right now! :D
The gameplay feels satisfying and I love the 3D modelling and explosion effects! The levels are a bit repetitive though
Thank you for giving some feedback before the submission due time! We want players to get familiar with the different enemies that appear in each level first so I guess that's why it feels repetitive...( ;´ - `;)