That was an incredibly complex yet easily understood game. I spent far too long cooking up recipes to transition elements into one another. At the end, you'll fee like a true wizard.
The levels had great progression and the things you can do with the elements are actually insane. The fact that this is all produced by one person is impressive. Of course, it is lacking some polish, but effort has been made particularly in the UI animations.
Although I wish it was better tutorialised, especially the fact that you can chain(?) spells on certain objects like the rock or charcoal thingy. I thought it was a bug that the element was just appearing there.
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