Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I played this game and I really love the usage of the Soldier Packs, I do enjoy em as well and you used them really well here for the characters! <3 I must say, there's a lot of default rpg maker stuff going on, but im not gonna comment on that further. xD

But I did love the trippy pacing of the story and the events, sometimes they can come across very random but I personally find them very charming and funny! Especially seeing demon waifus fighting alongside gods/goddesses, in a freakin sci fi game, lol I love that! xD <3 The gameplay could use more balance tho as I just end up spamming Eriadoc's team shot most of the beginning lol, I felt the battles were just an after thought, but it's understandable considering the time limit.

Overall, it's a decently paced game with standard battles that were fast to finish, good use of character packs as well and an intriguing story about clones and etc. Great job on finishing this entry, Shendoah! ^^

(1 edit) (+1)

I'm already workshopping ideas for more.  Here's some mockupsI've done so far.  Even taken some inspiration from yours.

(+1)

As to the game itself, yeah tons of room for improvement.  I also pivoted a lot during development.  This was originally meant to be like "PG Fear and Hunger meets Star Trek."  In fact, I bought Soldier Pack 3 during this period because I saw the scythe guy and was like "There's my ripoff Crow Mauier!"  The noise sound effect was gonna be more prominent as well.

The battles, could definitely use work but I was trying to get away from them being "spam attack."  The philosophy I was going for was "quick and lethal in one direction or the other."  

(+1)

F&H meets Startrek is a cool idea! Goodluck on this journey! :D <3