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Thanks! I didn't even notice that typo! I'll work on getting that fixed when I have some time hopefully. I also tried working on a feature to place platforms with the right click - but I wasn't sure how I wanted to implement it... The reason I did shift was initially there was a lot more UI when holding shift to help with placing platforms and such, but I ran out of time to implement that so I just stuck with that control scheme. Definitely a lot could be improved on but thanks for the feedback! I really truly appreciate it.

(+1)

Oooh I see. That makes sense about pressing the shift. I'm not sure what game engine you are using but you could look at trying to show the UI while the right click is pressed and place it when is released or could give you atime to click on the UI element to place it and if not clicked it just disappears.

But yeah, really cool game!

Thanks! Yeah I used Godot (I absolutely love it) so I'm gonna keep toying with ideas like this :) thanks!