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Firefox / LibreWolf errored out with

The following features required to run Godot projects on the Web are missing: WebGL2 - Check web browser configuration and hardware support

It runs in Chromium though.

Hi André, thanks for letting me know!

Yeah, looks like a feature to protect against fingerprinting. It’s a shame that Godot „crashes” however.

I couldn’t find an issue on it.

Kudos to Doubi for highlighting this idea.

oh, I see. Maybe I could implement a check so it displays a message instead of crashing, not sure if that's possible from godot