Yeah, looks like a feature to protect against fingerprinting. It’s a shame that Godot „crashes” however.
I couldn’t find an issue on it.
Kudos to Doubi for highlighting this idea.
Yeah, looks like a feature to protect against fingerprinting. It’s a shame that Godot „crashes” however.
I couldn’t find an issue on it.
Kudos to Doubi for highlighting this idea.