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Awesome work! The controls felt great and there was some nice feedback to the weapons. The sounds were cool and it would be great to have more of them. Great choice of setting as well to make things feel kind of claustrophobic even though the floors were quite big. The ending sequence was great too. Fantastic job.

Thanks for playing, and the kind words!

The shooting and movement received quite a bit of focus for this game so it's good to hear you liked it!

Yeah if I had more time I would've loved to add more unique sound effects, and especially add sounds for the enemy walk cycles.

The parking complex was actually originally only going to be the ending sequence of a longer game, but of course I didn't have time to start building out the other areas and just focused on the complex. And in hindsight it was defintiely the right choice! I like that it allowed the player to see the city surrounding them, but not roam freely, so I didn't have to fill in all the background details.

I'm glad to hear you liked the ending, I wanted to give the player a sense of relief in finally seeing friendlies. And then get to see the scene play out while still able to looka round and survey the city in full.