I didn't expected to be a 3D game, however here some ideas to improve it further:
1. Movement a bit chunky.
2. Lack of sounds effects.
3. Post processing might not much with the Game Style and might need more works.
4. Control can be improved.
Overall it's nice game!
Viewing post in A Growing Boy jam comments
Thanks :)
You're right, we definitely had room to improve, and a bit of foresight would've helped a lot haha. We didn't get around to actually piecing the levels together and testing until the last day, so though we'd planned for about 9 levels, we only managed to crunch out a couple of them. Personally, I'm just happy we got a playable build out, lol.
Excited to try out clock mayhem!