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QatariGameDev

198
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A member registered May 07, 2015 · View creator page →

Creator of

Recent community posts

Thank you so much for your feedback! 

We planned to add input settings but the deadline put a lot of pressure on us and the one button card was behind the current control to be honest. 

Same for the laser we noticed it was a bit unfair but was too late to fix. 

Hopefully after the game jam we can adjust it to make it feel more fair.

Nice game, although it would be more fun to have more juicy visual effects and sounds!

Loved the Undertale Easter egg. Very nice, cute game!

Love it!
The visuals, presentation, and music are stunning. Despite being an idle game, it's addictive.

Thank you so much for the feedback.

Thank you so much!

Our mistake. We didn't write this clearly in the game info. 

The game currently has two cycles. The idea is that with each cycle, the player gains a new ability to continue to the next cycle or can return to previous ones to break records.

Thanks for the feedback!

The theme revolves around cycles. Each cycle introduces a new ability and game mechanic. The player can either proceed to the next cycle or return to Cycle 1 to use the new ability and break previous records!

Thank you!

Regarding the theme, the game has different cycles. 

After beating Cycle 1, the player gains a new ability, which allows them to beat Cycle 2 and return to Cycle 1 to break previous records.

Adding Game Save was a genius! 

Love how the game constant and easy to pick and play, It's not complicated to understand which is nice.

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Nice usage of the game jam theme, and very educating. 

Very fun game, love the concept, well done!

Great game! I managed to get Ending A!

This game has potential to be commercial and extend game contents much further.

Love it, Very addictive! 



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I will admit this game is not my type but I want to say good job on the visuals and sounds. Very polished!

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Very addective, I thought it was regular snake game but this game proven it's the dark souls but for snake games, Good job!

I didn't expected to be a 3D game, however here some ideas to improve it further:
1. Movement a bit chunky.
2. Lack of sounds effects.
3. Post processing might not much with the Game Style and might need more works.
4. Control can be improved. 

Overall it's nice game! 

It's still fun and can be polished more , Good job!

Very pacing game! It would be great to have sound effects though. Congrats on making an accessible game!

Thank you! We know the minimap is important. It has been part of our plan from the start but never made it so far.

Unfortunately, we had to cut many features to meet the gamejam deadline.

thank you so much 🙏

Thank you so much! The minimap and objectives will function similarly to MGS, but they are currently incomplete in the project. However, we found that the game jam timing was quite consistent, which forced us to cut many features to meet the deadlines.

The AI bots were quite smart in the early build, but optimization is essential. After adding the Visibility Enabler node, it has made them easier to escape and avoid if the player out of the view screen.

Your feedback is incredibly valuable, and we hope to improve the game with more clarity in the future.

Also, since you played during the day, if you try again at night, you'll notice a different layout and alternative routes will be required.

Overall, we truly appreciate your feedback and for streaming our little experiment. We will take your input seriously in our future games.

Thank you!

I love it! I keep trying to beat it and will come back for sure to try again in future. I really like the puzzle elements and how the freeze mechanic helps you to surpass some platforms.

My only suggestion is to add gamepad support because using space for precise jumps was a bit tricky.

Love it! This game gives me nostalgia for my childhood, reminding me of the cool flash games with similar art styles and simplicity I used to find on the Newgrounds website.

I rarely download games from Game Jams and usually prefer playing in the browser. 

However, I couldn’t resist when I saw this retro platformer, and I have no regrets! I loved it and even managed to beat it on normal difficulty!  

My only criticism is that the double jump feels a bit laggy.


Great game with more polishing and upgrades, this can turn out much better!
Good job!

score


Love it!
My only suggestion is to add a quick replay button after you fail. 

Otherwise, it's a great game, and I’ll definitely add it to my collection! <3

I'm amazed at how this 3D game works so well with a fully built-in OS with mini games and apps. The best part is that it shows what Godot is capable of, offering a good immersive experience.

Nice game! I kept shooting rapidly at first, but when I played it as intended, it turned out to be quite a fun experience.

Love it! Quite addicting. 

With a bit of polish and the addition of sound effects, it could be even much better. (Played on Opera GX)

Thank you for your feedback.

We were short on time, so some features and testing had to be skipped. These will be added after the game jam.

Currently, the towers use a template level, but more types and updated images will be included later for better clarity.

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With more polish, such as screen-shaking and smoother controls, this could become even more addictive.
Good luck!

For a prototype, it's not bad at all!
However, I prefer using the mouse to shoot and having the option to shoot diagonally.

The game runs slowly, but I’m sure this is on my end since I’m using Opera GX. I’ve noticed the same issue with other games, but I thought it was worth mentioning my experience.

You welcome, I forget to mention this game could be attached to the donation page, quite addicting really.

That addictive game! Good job!

I couldn't make it through the winter, but it’s a well-made interactive game. Great work!

Cute tower game <3

Inspired by late 90s FPS games. It could use a bit more polish, but overall, great job.

Nice to see another Godot game! ❤️

I upgraded to the maximum!

This game is so addictive. The only thing I wish for is to see the recorded donation amount after exiting.

Good job.

Good game!
I love the pixel art. At first, I was confused about how it moved, but I figured it out later. It’s fun to play more!

Your game reminded me of an old SNES unlicensed game called "Hong Kong 97" especially when I destroy the tank and an explosion image appears instead of a visual effect, xD.