Looks like the same issue is in the example project too:
I tried also setting up another project with only a code-created camera but no dice. Maybe its something with my hardware? I recently got of the new 9070xts but I don't really know if that's relevant or not.
My game is pretty early in development so if you wouldn't mind taking a look at it I could send it to you and see if the issue is there on your half.