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sooo if you're wondering why i havent updated this in a while its because...well im kind of stuck.

some of the stuff i've made for the game is really fun (namely, the grappling hook and the creatures it interacts with), but a lot of the early gameplay without all the tools is super boring, and i'm not sure what to do to fix it yet. at the start its basically just a lot of jumping and crouching and scanning and theres not a lot of really interesting stuff to do with those abilities.

and if i go down the territory of making this a more platformer-y game thats okay but id want to do it in a way that isnt super derivative of other platformers, and keeps with the themes of exploration and survival. and i have noooottt come up with any good ways to do that yet.

i still have a lot of hope in the game, this is just kinda one of those things that comes along when you havent thought through the design completely before starting to make the game :P

I'm brewing an idea of a game very similar to yours for quite a few months.. but never get started because I can't get past that block of "need more ideas for gameplay and to make it fun". I appreciate people who can just get started on it.. I'm too much afraid of investing loads of time and then giving up due to not being able to find the ideas I need to finish it :(

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I think a story element would really give it that push forward. Perhaps something about scanning / mapping out the area and once you scan a certain amount of creatures/plants, another story scene would occur which urges you to explore deeper/farther. Just thinking out loud!

i think that could be interesting as well, and i have some ideas...but i still feel like theres something missing in the core gameplay that i need to figure out. its just not fun to run around and scan things in the first biome of the game

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Maybe you could add other interactions with the animals ? Maybe you could befriend them ? And you could also get seeds/materials from the plants, and make food with that for your animals ? Or potions ?

These are just some ideas, and I'm not sure if they are really good for your game, as this would add a more survival-ish side to your game. Let me know what you think ! :D

ive definitely thought about like...food, and using food both to eat and to lure animals...but i have yet to figure out a way to have that work with like, a lot of different animals, since they all have different ways of moving around. and it would obviously have to be an interesting thing for the player to do...

im pretty okay with leaning into the survival side of the game, thats kinda its minor theme alongside exploration...its the thing that makes exploration kinda interesting, and kinda scary.

You could also give the informations that you get from scanning the animals to the Earth/Space Station in exchange for stuff like boots, stealth suits, ... Or they could send you new parts of your base, like a laboratory to study the minerals, or a kitchen to cook things to lure the animals. I don't know, I'm just throwing some ideas :D

hahahaaha that first part is straight up like, the original idea for the game :P you upload the data to your ship and if you upload enough they give you a new tool or upgrade

Deleted 8 years ago