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Thanks for your feedback!
In Godot if you have an UI element you can configure it so the mouse cannot click anything (UI related) under it, using this I made a function that after a click it hides the UI element. With this approach I managed to build the tutorial on time.
About the graphics what elements should be upgraded on a future update? (ignoring UI)

(+1)

Oh, that’s a neat way to do that indeed. I’ll keep this in mind, thanks!

The graphics: Mostly just the map on the left, I didn’t feel like that fits well into the rest of the style. Like the border tiles with a B and the cops with a C. If this was the style you were going for, the dealers and buyers should also be displayed with a letter in the tile. (and vice versa of course)