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(+1)

I don’t know how you found the time to create a tutorial for it. Props to you :O

It’s such a cool concept, a bit unfortunate about the graphics part and perhaps UX could be a little better too. I don’t see a lot of visual feedback, on my actions which is important to get a new player hooked I think.

Other than that, you’ve put a great game out there. Nice work, especially considering you joined solo.

Thanks for your feedback!
In Godot if you have an UI element you can configure it so the mouse cannot click anything (UI related) under it, using this I made a function that after a click it hides the UI element. With this approach I managed to build the tutorial on time.
About the graphics what elements should be upgraded on a future update? (ignoring UI)

(+1)

Oh, that’s a neat way to do that indeed. I’ll keep this in mind, thanks!

The graphics: Mostly just the map on the left, I didn’t feel like that fits well into the rest of the style. Like the border tiles with a B and the cops with a C. If this was the style you were going for, the dealers and buyers should also be displayed with a letter in the tile. (and vice versa of course)