This doesn't work with NOLF from nolfrevival.tk?
I believe I followed the instruction but the game remains 1.004 and there's no jukebox.
I tried with older stuff, but it doesn't seem to work at all. No error, nothing.
did you unzip everything in the NOLF folder and enable the res file in the launcher? (Note Modernizer should be the only Rez file enabled in the launcher!)
Yes. I even tried with a different instance with the original installer. The rez file was even added automatically, when I looked. Though I'm not sure if this inszance was working fine the copied gamesaves were ignored.
Hey there, I've added an optional launcher fix, can you give that a download and see if it fixes the issue? It seems Nolf revival's rez file is always being included. Which is odd! I slightly altered that.
Just super make sure that the Advanced -> Customize section has Modernizer.rez on the right hand side with the checkbox checked. (You can ignore the other items on the right in my screenshot!)
Thanks. I'll experiment when I'll have time.
I thought the normal way was having
in the command line section, which I used before. (This was automatically added)
What I get with the other method is the game not starting so far.
Ah yea the command line won’t work because the Rez file is in the custom folder! So it would be custom/Modernizer.rez
and can you try removing the d3dim700.dll, some users are oddly having issues with that file.
hope that fixes it!
Today it seems to work, without me changing anything. :)
So what does the nolf.exe fix change? I don't see anything different after I replaced the exe.
The issues I ran into so far:
More on the request side:
But mostly I'm interested whether you'd be willing to enhance the jukebox feature:
Glad it works now! the Nolf.exe just changes it from reading in a specific rez file. Nothing big, all behind the scenes.
I've made some base control changes to make the game play a bit more modern. These include scroll wheel being bound to weapon selection, and adding middle mouse button swap between zoom modes. So the first time you launch the game it resets the controls. Apologies!
Regarding the console coming up, you can rebind that to another key. It should be the last item on that custom controls list.
Regarding the scope it should be stretched to 4:3 (Like the base game) and then black bars should be added on each side. Let me know if it's being stretched way more than it should be.
Regarding the jukebox, it was mainly a way to actually listen to the music since DirectMusic is a rather old and deprecated feature of DirectX now. Re-working the jukebox to be a neat playlist would be a bunch of work, that I unfortunately don't have time for. But hopefully when a legal re-release happens some day in the future they can also release the soundtrack!
Regarding extra features, I've finished with this mod for the moment, and have moved over to NOLF 2 modernizer. Hopefully it works well enough for you to enjoy the game!
Apparently I can't reconfigure, no changes persist. It always resets to zero.
(BTW I can't use much of the keys on my keyboard. Tried "í" for previous weapon, which is next to shift, but it won't persist)
Hell, it looks like I can't reassign any keys anymore.
The lack of text on the UI arrow button is also worrying. It shows "ok" for example for the custom controls section without modernizer.rez, but changing keys doesn't work here anymore as well.
That's odd. Can you rename your autoexec.cfg and see if any changes stick? It could be your autoexec.cfg is maybe set to readonly.
And the lack of text on UI arrows was something I caused. There's an odd drawing bug that I couldn't track down from when I upscaled all the menus. I wouldn't worry about that bit.
Hope that helps!
Maybe you might consider to do a few (I think) simple improvements for the jukebox?