OK.. at first I was thinking "damn the delay between attacks is way too long.. and this does not feel responsive".. then I've read the "theme": "souls like" and I was: "ahhhhhhh that explains it" xD
This was an awesome efford at the theme :D
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Bell's End's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #24 | 3.690 | 4.125 |
Gameplay | #27 | 3.578 | 4.000 |
Design | #28 | 3.801 | 4.250 |
Overall | #30 | 3.779 | 4.225 |
Theme Use | #32 | 4.137 | 4.625 |
Originality | #37 | 3.690 | 4.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the theme you used for your entry?
Game Boy Style, Top Down Souls Like
What was the most challenging part of making your entry?
Source Control kept breaking on us. Lots of remaking assets for the third time. Very fun.
What was the most fun part?
Actually finally finishing a game, very satisfying. Also playing the game 10/10.
Anything else to add? (important controls, assets used, special mentions, etc)
Produced by myself (RetroTeabag) and a friend (FatYak, no itch.io account)
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