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(+1)

Damn, this is pretty well made and big for a game jam game! I kind of like the natural playstyle of "kill what you have to - avoid everything else" that it encourages, fits the space exploration theme well. One thing that I found a little annoying was that you have to hold space for the full animation to run, kind of hard to adapt to from other games where a single press suffices. The place where I died a bunch and quit was after you find Ensign Victor there is a 2 ledge jump portion and a wizard at the end. I kill the wizard and try to make the jump but get hit in the face by a ledge right above the one I'm trying to make it to and fall to my death. Might be associated with the jump mechanic that I couldn't quite figure out? Anyways, great game, 5/5 for most except innovation, but I believe you weren't going for that. :D

Thank you so much for playing and feedback! Yes, the platforming is lacking. I decided to try using Box2d, which is why you get the slippery floors :p

The torches are checkpoints (undocumented) so that’s pretty much it for saving unfortunately.

I really appreciate the feedback.