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(1 edit) (+2)

This is, hands down, the most fun I've had playing a GWJ game. Working through the puzzles with a friend was hugely satisfying, the music and sound design was great, and the premise is really, really clever. I don't think I've ever played a game quite like this.

Beyond the odd puzzle that didn't make the deadline, a slight lack of colour from the visuals (which are otherwise very nicely drawn and animated), and a certain [redacted] in the ending, I'm hard-pressed to find anything at fault here.

Great work, everyone.

(+1)

Thank you so much! :D

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Honestly I think your playthrough of it yesterday singlehandedly inspired us to finish, because it was the perfect blind playtest where it seems like all our hard work and ideas were realized. It really just suffers from there not being more to do and a few more options. We'll definitely be reaching out whenever we have an update to try~