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(1 edit)

Take a look at these two examples from last year's jam. I think they both did the sound very well. 

https://clonedeath.itch.io/sokoban-nokia-3310

https://machinescreen.itch.io/hwy3310

If I am understanding your P.S. correctly they do not have to "snap".  You can see the pixels move relatively smoothly in this gameplay video Jannick provided for last year's jam https://www.youtube.com/watch?v=32PsXnU1070&feature=emb_title 

I hope that helps let me know if you need any more clarification!

Regarding the sound I think I more or less understand now... Just square wave and only one channel.

The pixel part is a big relief. If pixels need to snap (such that a sprite in a fraction position) the programming would be nightmare.