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Awesome concept behind this game. The tutorial being placed through the level is a nice non-intrusive way to introduce all the mechanics of the blob. The synergy between the split blobs is cool, almost like having a friend to assist through the level with you.

My only critic would be the camera is not the best it could be, where I think it's a bit too fast and the collision with the walls is a bit unpleasant.

Other than that, expanding this game with more levels and puzzles could turn it into a very complete and polished puzzle game with very unique puzzle solving. Good work!

Thanks for the feedback, Yeah I agree with the camera movement I tried to get it as best as I could without allowing it to clip outside the level. Unfortunately I think the space is a bit to small for the bounding box method. I suppose I could try to increase the damping a bit to reduce the jerk on collision, and Yeah it definitely needs more levels but I only had 4 days to work on it so I wanted to make sure the mechanics were as polished as possible before turning out to many levels.