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Thanks for the feedback, Yeah I agree with the camera movement I tried to get it as best as I could without allowing it to clip outside the level. Unfortunately I think the space is a bit to small for the bounding box method. I suppose I could try to increase the damping a bit to reduce the jerk on collision, and Yeah it definitely needs more levels but I only had 4 days to work on it so I wanted to make sure the mechanics were as polished as possible before turning out to many levels.